Struct freya::prelude::AnimNum

pub struct AnimNum { /* private fields */ }

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impl AnimNum

pub fn new(origin: f32, destination: f32) -> AnimNum

pub fn time(self, time: u64) -> AnimNum

Set the animation duration using milliseconds. Use Self::duration if you want to specify the duration in another form.

pub fn duration(self, duration: Duration) -> AnimNum

Set the animation duration using milliseconds.

pub fn ease(self, ease: Ease) -> AnimNum

Set the easing type. See Ease for all the types.

pub fn function(self, function: Function) -> AnimNum

Set the easing function. See Function for all the types.

Trait Implementations§

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impl AnimatedValue for AnimNum

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fn time(&self) -> Duration

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fn as_f32(&self) -> f32

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fn as_string(&self) -> String

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fn prepare(&mut self, direction: AnimDirection)

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fn is_finished(&self, index: i32, direction: AnimDirection) -> bool

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fn advance(&mut self, index: i32, direction: AnimDirection)

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