pub struct svg;
Expand description

svg element let’s you display SVG code.

You will need to use the bytes_to_data to transform the bytes into data the element can recognize.

§Example

static FERRIS: &[u8] = include_bytes!("./ferris.svg");

fn app() -> Element {
    let ferris = bytes_to_data(FERRIS);
    rsx!(
        svg {
            svg_data: ferris,
        }
    )
}

Implementations§

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impl svg

pub const margin: (&'static str, Option<&'static str>, bool) = _

Specify the margin of an element. You can do so by four different ways, just like in CSS.

§Example
fn app() -> Element {
    rsx!(
        rect {
            margin: "25", // 25 in all sides
            margin: "100 50", // 100 in top and bottom, and 50 in left and right
            margin: "2 15 25", // 2 in top, 15 in left and right, and 25 in bottom
            margin: "5 7 3 9" // 5 in top, 7 in right, 3 in bottom and 9 in left
        }
    )
}

pub const height: (&'static str, Option<&'static str>, bool) = _

Specify the width and height for the given element.

See syntax in Size Units.

§Example
fn app() -> Element {
    rsx!(
        rect {
            background: "red",
            width: "15",
            height: "50",
        }
    )
}

pub const width: (&'static str, Option<&'static str>, bool) = _

pub const rotate: (&'static str, Option<&'static str>, bool) = _

The rotate attribute let’s you rotate an element.

Compatible elements: all except text.

§Example
fn app() -> Element {
    rsx!(
        label {
            rotate: "180deg",
            "Hello, World!"
        }
    )
}

pub const opacity: (&'static str, Option<&'static str>, bool) = _

Specify the opacity of an element and all its descendants.

§Example
fn app() -> Element {
    rsx!(
        rect {
            opacity: "0.5", // 50% visible
            label {
                "I am fading!"
            }
        }
    )
}

pub const svg_data: (&'static str, Option<&'static str>, bool) = _

pub const svg_content: (&'static str, Option<&'static str>, bool) = _

pub const role: (&'static str, Option<&'static str>, bool) = _

pub const focus_id: (&'static str, Option<&'static str>, bool) = _

pub const alt: (&'static str, Option<&'static str>, bool) = _

pub const name: (&'static str, Option<&'static str>, bool) = _

pub const focusable: (&'static str, Option<&'static str>, bool) = _

Auto Trait Implementations§

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impl RefUnwindSafe for svg

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impl Send for svg

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impl Sync for svg

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impl Unpin for svg

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impl UnwindSafe for svg

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Gets the TypeId of self. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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