use std::time::{Duration, Instant};
use freya_core::plugins::{FreyaPlugin, PluginEvent};
use freya_engine::prelude::{
Color, FontStyle, Paint, PaintStyle, ParagraphBuilder, ParagraphStyle, Rect, Slant, TextShadow,
TextStyle, Weight, Width,
};
#[derive(Default)]
pub struct PerformanceOverlayPlugin {
frames: Vec<Instant>,
started_render: Option<Instant>,
started_layout: Option<Instant>,
finished_layout: Option<Duration>,
started_dom_updates: Option<Instant>,
finished_dom_updates: Option<Duration>,
fps_historic: Vec<usize>,
max_fps: usize,
}
impl FreyaPlugin for PerformanceOverlayPlugin {
fn on_event(&mut self, event: &PluginEvent) {
match event {
PluginEvent::StartedLayout(_) => self.started_layout = Some(Instant::now()),
PluginEvent::FinishedLayout(_) => {
self.finished_layout = Some(self.started_layout.unwrap().elapsed())
}
PluginEvent::StartedUpdatingDOM => self.started_dom_updates = Some(Instant::now()),
PluginEvent::FinishedUpdatingDOM => {
self.finished_dom_updates = Some(self.started_dom_updates.unwrap().elapsed())
}
PluginEvent::BeforeRender { .. } => self.started_render = Some(Instant::now()),
PluginEvent::AfterRender {
canvas,
font_collection,
freya_dom,
} => {
let started_render = self.started_render.take().unwrap();
let finished_layout = self.finished_layout.unwrap();
let finished_dom_updates = self.finished_dom_updates.unwrap();
let rdom = freya_dom.rdom();
let layout = freya_dom.layout();
let now = Instant::now();
self.frames
.retain(|frame| now.duration_since(*frame).as_millis() < 1000);
self.frames.push(now);
let mut paragraph_builder =
ParagraphBuilder::new(&ParagraphStyle::default(), *font_collection);
let mut text_style = TextStyle::default();
text_style.set_color(Color::from_rgb(63, 255, 0));
text_style.add_shadow(TextShadow::new(
Color::from_rgb(60, 60, 60),
(0.0, 1.0),
1.0,
));
paragraph_builder.push_style(&text_style);
add_text(
&mut paragraph_builder,
format!("{} \n", self.frames.len()),
30.0,
);
self.fps_historic.push(self.frames.len());
if self.fps_historic.len() > 70 {
self.fps_historic.remove(0);
}
add_text(
&mut paragraph_builder,
format!("Rendering: {}ms \n", started_render.elapsed().as_millis()),
18.0,
);
add_text(
&mut paragraph_builder,
format!("Layout: {}ms \n", finished_layout.as_millis()),
18.0,
);
add_text(
&mut paragraph_builder,
format!("DOM Updates: {}ms \n", finished_dom_updates.as_millis()),
18.0,
);
add_text(
&mut paragraph_builder,
format!("{} DOM Nodes \n", rdom.tree_ref().len()),
14.0,
);
add_text(
&mut paragraph_builder,
format!("{} Layout Nodes \n", layout.size()),
14.0,
);
let mut paragraph = paragraph_builder.build();
paragraph.layout(f32::MAX);
paragraph.paint(canvas, (5.0, 0.0));
let mut paint = Paint::default();
paint.set_anti_alias(true);
paint.set_style(PaintStyle::Fill);
paint.set_color(Color::from_argb(120, 255, 255, 255));
self.max_fps = self
.max_fps
.max(self.fps_historic.iter().max().copied().unwrap_or_default());
let start_x = 5.0;
let start_y = 150.0 + self.max_fps.max(60) as f32;
canvas.draw_rect(Rect::new(5., 150., 200., start_y), &paint);
for (i, fps) in self.fps_historic.iter().enumerate() {
let mut paint = Paint::default();
paint.set_anti_alias(true);
paint.set_style(PaintStyle::Fill);
paint.set_color(Color::from_rgb(63, 255, 0));
paint.set_stroke_width(3.0);
let x = start_x + (i * 2) as f32;
let y = start_y - *fps as f32 + 2.0;
canvas.draw_circle((x, y), 2.0, &paint);
}
}
_ => {}
}
}
}
fn add_text(paragraph_builder: &mut ParagraphBuilder, text: String, font_size: f32) {
let mut text_style = TextStyle::default();
text_style.set_color(Color::from_rgb(25, 225, 35));
let font_style = FontStyle::new(Weight::BOLD, Width::EXPANDED, Slant::Upright);
text_style.set_font_style(font_style);
text_style.add_shadow(TextShadow::new(
Color::from_rgb(65, 65, 65),
(0.0, 1.0),
1.0,
));
text_style.set_font_size(font_size);
paragraph_builder.push_style(&text_style);
paragraph_builder.add_text(text);
}